2019-06-17 16:54:30
Jeremy Horwitz

An early third-party Quest developer says that surprising art optimizations make a huge difference in enabling Oculus Rift apps to run on mobile hardware.Read Morehttps://venturebeat.com/2019/06/17/oculus-quest-developer-shares-tricks-for-optimize-rift-and-vive-ports/" target="_blank">Read More . . .

| | |